﻿// Guids.cs
// MUST match guids.h
using System;

namespace Evaluant.PS4VS
{
    static class GuidList
    {
        public const string guidPS4VSPkgString = "d20dc577-8531-45e0-8d4f-75265db2604c";
        public const string guidPS4VSCmdSetString = "8d1255b8-17d0-498a-bc19-6e4e86850ab2";
        public const string guidToolWindowPersistanceString = "6bc0c1c2-8bcd-4c07-a899-afb9d3932a8f";

        public static readonly Guid guidPS4VSCmdSet = new Guid(guidPS4VSCmdSetString);
        public static readonly Guid guidPS4VSPkg = new Guid(guidPS4VSPkgString);
        public static readonly Guid guidPS4VStoolWindowPersistance = new Guid(guidToolWindowPersistanceString);
    };
}